According to a report titled "Banking in Video Games and Virtual Worlds" , the Consumer Financial Protection Bureau (CFPB) of the United States stated that cryptocurrency may have a small share in the virtual gaming world, but game creators are becoming increasingly interested in bringing virtual items into the real world, and users should be aware of financial risks in video games and virtual worlds.
The report states: "Although these virtual assets are not as popular in virtual gaming worlds as Roblox, Second Life, or Fortnite, it is worth noting that due to the prevalence of third-party cryptocurrency trading platforms, users can distinguish between native virtual assets and legal currency, making them easier to penetrate than typical game markets. It is worth noting that some of the largest virtual game publishers are becoming more interested in positioning their virtual items as cryptocurrency assets that can be traded outside the game economy."
All Comments