"SERAPH: In the Darkness," a highly anticipated dark-themed ARPG blockchain game, has recently concluded its third round of closed testing, dubbed the "Chaos Legacy Test." This 30-day test, starting from November 22, not only validated the game's unique economic model and gameplay but also ensured the preservation of players' NFT equipment and fashion items.
As a game developed on the classic gameplay of the golden era of dark-themed ARPGs, SERAPH offers players a series of interesting gameplay options for equipment collection, refinement, enhancement and character building, integrated with more innovative MMO elements. These include Leaderboard Ranking, PvP, and multiplayer team-ups, enhancing the game's playability and social interaction. Notably, the game is F2P and provides opportunities for players to earn through gameplay. Players of all types can enjoy a comprehensive and high-quality gaming experience in SERAPH, reflecting the commitment of the SERAPH project team to a sustainable and healthy blockchain gaming economy.
Chaos Legacy Test focused on validating the practical economic model of the game. During the testing period, the development team maintained a rapid update frequency, continuously fixing game bugs and promptly adjusting the economic model and gameplay issues. After the test concluded, there was a significant increase in the floor price of NFT assets released by Seraph, reflecting the enthusiastic support of the player community and their confidence in the future development of the game.
Key data highlights from this test include: 5,401 activated accounts, 10,016 created characters, and a significant increase in the number of high-level characters. Additionally, the average daily online duration of players reached 7 hours, indicating high player engagement. The player retention rates were robust, particularly with a next-day retention rate of 89.45%, emphasizing the game's appeal and player loyalty.
In terms of player geographic distribution, players from the Greater China region and the broader Chinese-speaking community accounted for the highest proportion at 48.0%, followed by Southeast Asia and South America. North America and Europe also gradually rose in the latter half of the test, reflecting the global popularity of SERAPH.
In NFT trading, multiple series of SERAPH's NFTs achieved a total trading volume of 4,479 ETH across all platforms during the third test, demonstrating high market recognition for the game.
To further strengthen interaction with players, SERAPH has been actively engaging on Twitter and its official Discord community. Through hosting and participating in numerous AMAs and events, the game team has established a close connection with players, with each AMA and community event attracting extensive participation.
Looking ahead, SERAPH will continue to optimize the gaming experience and plans to introduce inscriptions based on the Bitcoin ecosystem and a new series of PFP NFTs. These initiatives aim to meet the needs of global players and evolve the economic model, bridging the gap between Web3 and retaining Web2 players. As the game progresses, we look forward to greater developments for 'SERAPH: In the Darkness' in the blockchain gaming arena.
🔗 Official Website: https://www.seraph.game/
🔗 Twitter: https://twitter.com/Seraph_global
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