Cointime

Download App
iOS & Android

Do We Really Want Landlords in the Metaverse?

Validated Individual Expert

The concept of land ownership is so ingrained in modern culture, it’s easy to forget that the practice has only been pervasive in North America for a few hundred years. For 10,000 years before that, the millions of people who lived on this continent (and functioned sustainably for millennia) felt no reason to think of land as something that an individual could own.

Why mention this in a piece about the metaverse?

Because land ownership, like many of the social norms that govern our lives, is a cultural choice not a requirement of a well-functioning society. And yet, it is quickly becoming a central element of many metaverse worlds.

Is this the right approach? Maybe, but it’s worth noting that land ownership has driven inequality throughout history, concentrating wealth and power within small groups of elites to the detriment of everyone else.

And yet metaverse developers, who can invent whole new worlds from scratch, have seized on this old-world norm by selling NFT real estate. In fact, many developers have made virtual real estate a key premise of their platforms.

This is ironic because many of the land-selling platforms are forward-thinking Decentralized Autonomous Organizations (DAOs) that aim to distribute power to their members rather than centralize power in a corporate hierarchy. I am a big fan of DAOs and their goal of harnessing group intelligence and flattening organizations, but the recent craze over virtual real estate is likely to centralize power in the metaverse, not decentralize it.

And if we’re honest — virtual land speculation is not a particularly good fit for the metaverse. Consider these three points about land in virtual worlds:

(a) Land speculation is based on scarcity but virtual worlds can be unlimited in size. If the supply is unconstrained, prices will not follow demand.

(b) Even when size-limited, virtual worlds can have countless layers of content that is selectively accessed on the same location, so a square-foot in the metaverse is not restricted like the real world.

(c) With hyper-connectivity (e.g. teleporting) any two virtual locations can be in close proximity, so the real estate cliché of “location, location, location” does not work the same in the metaverse.

In other words, land speculation isn’t a natural fit for the metaverse and yet developers have been rushing this old-world idea into our virtual future.

I’m not writing this to pick on real estate NFTs.

Instead, I use this as an example of a larger principle — the metaverse gives us the ability to conceive and create wild new worlds and yet we’re simply adopting old-world models. Are developers even stopping to ask themselves if they really want “landlords” and “building permits” and “property taxes” in the metaverse? Because I fear that’s where we’re headed.

To me, it’s a failure of imagination.

The way I see it, this is one of the few times in history when we can experiment with the basic workings of fresh new worlds. And it’s not just the invention of VR and AR that give us this ability — it’s blockchain and Web3 and DAOs and other distributed technologies. These innovations point us towards exciting new ways of thinking about society, which is why it’s lazy to simply replicate current practices in the metaverse.

When I tell people this, they look at me like some kind of utopian. In truth, I don’t expect a digital utopia, but I am afraid of a metaverse dystopia.

In fact, I spent a year imagining such a dystopia in 2008 when writing “Upgrade,” a graphic novel that explores the dangers of a corporate-controlled metaverse. What terrifies me is that over the 14 years since, more and more of that dystopian future keeps coming true, pushing us towards a society where corporations own every inch of our reality, both real and virtual, and use that power to track not just where we click, but where we go, what we do, what we look at, how long our gaze lingers, even the speed of our gait and the emotion on our faces.

To address this, aggressive regulation of the metaverse is likely needed to protect consumers from the worst abuses. Yes, regulation will help prevent corporations from leveraging their platforms to exploit users — but it will not point us towards new ways of structuring virtual societies. Doing that requires real creativity on the part of metaverse developers. And that means questioning the impulse to simply replicate old ideas in virtual new realms.

One interesting example of a metaverse designed to overcome old-world norms was Virtual Burn, which came to life when the real-world Burning Man was canceled because of the COVID pandemic. This unique metaverse followed the 10 Principles of Burning Man which promote a culture of inclusion and creativity rather than consumerism and commercialism.

In the words of Athena Demos, co-producer of the BRCvr virtual world at Burning Man, “de-commodified spaces where we are all welcome to come, collaborate, and share ideas without any transactions or sponsorships is essential for a healthy metaverse.” I very much agree.

Of course, I’m not saying that metaverse developers need to push for a culture of bohemian self-expression like Burning Man. I’m simply pointing out that the current rush to install old-school materialism into our new immaterial world could limit the true potential of the metaverse. Instead, we should celebrate radically new business models that aren’t possible in the real world — models that leverage the unique capabilities of VR, AR, and Web3.

In other words, we should think bigger.

Comments

All Comments

Recommended for you

  • Multi-VM full-chain infrastructure network Mango Network announced the completion of US$13.5 million in financing

    Multi-VM full-chain infrastructure network Mango Network announced the completion of a $13.5 million financing round, with investors including Ainfra Ventures, Kucoin Ventures, Tido Capital, Connectico Capital, Becker Ventures, Tfund, Mobile Capital, CatcherVC, and a Family Office from Hong Kong participating in this round of financing.

  • GameFi project GamerBoom completes $9 million in new round of financing, with NVIDIA and others participating

    On February 14th, according to official information from GamerBoom, the project has completed a new round of financing of $9 million, bringing its total financing amount to $11 million.

  • Decentralized computing power monetization network NodeGo completes $8 million in financing, led by Hash Capital

    decentralized computing power monetization network NodeGo announced the completion of an $8 million financing round, led by Hash Capital. The new funds will be used to build the network, allowing users and businesses to contribute to AI tasks by completing space and other calculations, while also allowing participants to earn rewards.

  • DeFi investment platform Prodigy.Fi completes $5 million seed round of financing, led by Quantstamp and Republic

    DeFi investment platform Prodigy.Fi announced the completion of a $5 million seed round of funding, with Quantstamp and Republic leading the investment, and Arbelos Markets, RSK Capital, and Samara Alpha Management participating. The new funds are intended to support the platform's ability to buy or sell packaged cryptocurrencies such as Wrapped Ethereum (WETH) based on Berachain.

  • Solana restaking protocol Fragmetric completes $7 million seed round

     Solana's re-staking protocol, Fragmetric, has completed a $7 million seed round of financing. Finality Capital Partners and Hashed jointly led the investment, with Hypersphere, Presto Labs, Bitscale Capital, Halo Capital, and Flowdesk also participating. The new funds aim to enhance the security and economic growth of the Solana ecosystem by establishing a re-staking ecosystem through standardized LRT and community contributions.

  • Lightchain AI announces testnet launch and completes $15 million in financing

    blockchain project Lightchain AI has announced the official launch of its testnet and has completed a $15 million financing round. The project's main technological innovations include the Proof of Intelligence (PoI) consensus mechanism and the AI Virtual Machine (AIVM). The PoI consensus mechanism is achieved by rewarding nodes to solve AI computing problems, while the AIVM provides developers with a toolkit to build AI applications on the blockchain. The project is currently in the final round of presale, and the funds raised will be used for technology development, infrastructure expansion, and talent recruitment. Lightchain AI plans to launch its mainnet in 2025 and will focus on developing enterprise-level decentralized AI solutions in the future.

  • Over 64.5404 million USD was liquidated in the past hour, mainly due to long orders

    According to data, in the past hour, the total liquidation amount of the entire network reached 64.5404 million US dollars, of which the liquidation amount of long positions was about 63.1007 million US dollars, and the liquidation amount of short positions was about 2.2016 million US dollars.

  • The State Council Tariff Commission: Additional tariffs will be imposed on some imported goods originating from the United States

    The State Council Tariff Commission issued a notice: with the approval of the State Council, tariffs will be imposed on some imported goods originating in the United States from February 10, 2025. A 15% tariff will be imposed on coal and liquefied natural gas, and a 10% tariff will be imposed on crude oil, agricultural machinery, large-displacement cars, and pickups. (Jinshi)

  • Japanese listed company Remixpoint increased its holdings by 30.83 BTC, bringing its total Bitcoin holdings to 509.33

    Japanese listed company Remixpoint announced on February 3 that it had released a "Notice of Additional Purchase of Cryptocurrency" on January 30, 2025, and passed a resolution to purchase a total of 2 billion yen (approximately $12.89 million) worth of cryptocurrency at a board meeting held on the same day. Based on the resolution, the company completed the purchase of the first 500 million yen (approximately $3.22 million) worth of cryptocurrency on January 31, 2025, including the addition of 30.83 BTC, bringing the company's total Bitcoin holdings to 509.33.

  • Web3's Great Gambit: Incentives for the Almost Impossible

    “When you’re young, you look at television and think, There’s a conspiracy. The networks have conspired to dumb us down. But when you get a little older, you realize that’s not true. The networks are in business to give people exactly what they want. That’s a far more depressing thought. Conspiracy is optimistic! You can shoot the bastards! We can have a revolution! But the networks are really in business to give people what they want. It’s the truth.” - Steve Jobs